Zhaorong Wang

Ph.D. Student in Computer Science, University of Tsukuba

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Ph.D. Student
Department of Computer Science
University of Tsukuba
Tsukuba, Japan

I am a Ph.D. student in Computer Science at the University of Tsukuba, working in computer graphics and digital human modeling. My research focuses on novel view synthesis, 3D Gaussian Splatting, and animatable human avatars, with an emphasis on high-fidelity reconstruction and editable digital humans.

My recent work spans two directions. On the reconstruction side, I worked on generalizable human NeRF under sparse-view settings. On the editing side, I study avatar editing and outfit personalization, including cross-avatar composition, retargeting across body shape gaps, and animatable Gaussian avatars.

More broadly, I am interested in research problems at the intersection of computer graphics, 3D vision, and learning-based human representation. I enjoy building practical systems and research prototypes with PyTorch, GPU-based rendering pipelines, and geometry-aware learning methods.

I hold JLPT N1 in Japanese and am comfortable communicating in both English and Japanese in research settings.

Please see my publications, projects, and CV for more details.

selected publications

  1. CVM
    EG-HumanNeRF: Efficient Generalizable Human NeRF Utilizing Human Prior for Sparse View
    Zhaorong Wang, Yoshihiro Kanamori, and Yuki Endo
    Computational Visual Media, 2026
  2. CVPR
    AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization
    Zhaorong Wang, Yoshihiro Kanamori, and Yuki Endo
    In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2026
    CVPR 2026 Findings